| Author |
Work |
Room # |
Site Name |
| William Blake |
"The Fly" |
3619 & 3568 |
Fly |
| Fly: Students create their own interpretation
of the image the discuss how Blake's image and text critique
one another. |
| S.T. Coleridge |
Rime of the Ancient Mariner |
162 |
Rooms of the Ancient Mariner |
| Mariner: A simple room by room reading
of the poem from which students then create objects (such
as Albatross, Dice, or Moon) that help interpret events in
the selected section of the poem. |
| Mary Shelley |
Frankenstein |
729 |
Geographies of Frankenstein |
| FrankenMOO: A simple replication of most
of the physical spaces of the novel. Student create advanced
interactive MOO rooms and objects that interpret select spaces
or events. Some interpretations are attached to the geography
proper while others are in a separate student space, room
4254. |
| P.B. Shelley |
"Ozymandias" |
705 |
MOOzymandias |
| MOOzymandias: An interactive MOO poem utilizing
Flash and video clips. To move forward in the poem, type out
key terms. A maze of tunnels hold student research on the
Shelley, "Ozymandias" and historical events that inspired
the poem. |
| Wiliam Wordsworth |
"Poem on the Naming of Places" # 4 |
1922 |
Naming of Places |
| Naming of Places: A simple set of three
rooms that mime the poem. Interacting in the space provides
a way of thinking about the poem and the events that take
place in the poem. Questions in the last room help students
make sense of their adventures. |